D&D is a fun social table-top roleplaying game (TTRPG). At its heart, is communication & storytelling!

Important

The game literally does not work without communicating with each other <3

Super Important! Especially between player & DM - vice versa!

Table Etiquette

  1. Be nice and fun to play with!
  2. Respect everyone at the table!
  3. Talk to the table (players/DM) about EVERYTHING!
    • I don’t want anyone to feel negatively surprised by anything mid-game. Even the most earnest attempts at interactions can feel out-of-the-blue if the parties are not in communication.
    • A lot of emotions & time go into playing D&D, transparency is key!
  4. Don’t grief your party.
    • No, interparty conflicts.
  5. Show up on time (or notify ahead of time).
    • Obviously, life can get in the way, but this goes back to rule 2 (respect) for each other’s time.

Quick Player/DM Expectations

  1. Alcohol/Narcotics - fine as long as it doesn’t go too far (disruptive/break character).
  2. Phones/Devices - I can’t compete w/ subway surfers - attention is important, limit distractions.
  3. Rolls - You can roll perception/insight whenever you want - other rules found: Home Rules.
  4. Player Expectations:
    1. Have character goals.
    2. What do you want to achieve, tell…etc.
    3. Take notes - either in character or generally.
  5. Discomfort - Sometimes things happen that make us feel uncomfortable - ideally, notify the table DM/Player and we will sort it immediately or away from the table.
  6. Player Agency - Want you to feel empowered to decide what your character does.
    1. Sometimes, things will happen out of player/character control (such is life), but I will only do this where I feel it make narrative sense, especially if it’s something we have communicated together.
  7. Game Balance:
    1. Fights are at deadly difficulty.
    2. Some characters will be stronger than other, but I will try to balance where it makes sense.
  8. Spotlight - Share the spotlight, but also enjoy the light when it’s on you!
  9. Meta-knowledge - NO. Keep yourself honest, everyone makes mistakes.
  10. Ret-Cons - Allowed wherever makes sense! Even if that is for rule 9.
  11. DM Expectations:
    1. Style - I’m a RAW (Rules as Written) 5e ‘14 DM, but adjust rules when they’re not fun.
      1. Check Home Rules for more info.
    2. Absence - Ideally 2+ players present, but can continue w/ just 2 players.
    3. Narrative Authority - We tell the story together. I believe if either one of us is telling our own story, we might as well write a book. Give me your ideas, and I’ll intersperse mine throughout until we have a collaborative storytelling masterpiece.

Character Creation

  • Creation Questions - Ask me anything, locations, groups, gods, NPCs…etc.
    • Also welcome to create groups, & NPCs.
  • Stats - Roll 5d6, remove the lowest 2 / Keep highest 3.
    • If you wish to take a penalty in a stat for a boon, we can discuss.
  • Alignment - The Forgotten Tomb is very amoral, true ‘good’ is a perspective.
  • Races & Classes - All races/classes are allowed (unless otherwise stated below) - Be aware, some races will be targeted within Nyropa due to their connection with Divine beings (Gods).
    • Excluded Races/Classes - None as of yet.
  • Death:
    • Upon death, new characters will start from Level 1 (and lvl up much faster).
    • Where you choose to play a new character, you will start from level 1-4 (as agreed by DM & player alike).