- Death/Downed - Coming back from a downed/incapacitated state adds 2 levels of Exhaustion.
- Death saves are rolled by/to the DM.
- You can auto-succeed on your death-saving throws by taking a lingering injury (rolled on the table)
- Death-saving throw results only reset after a long rest.
- Flavour - Flavour is free! If you want ‘Burning Hands’ to do Acid damage, we can rename it! If you want the stats of a crossbow but the look of a composite bow, we can do that!!
- Weapon Mastery - You can master weapons, gaining new abilities and possibly extra damage.
- Balder’s Gate - Some rules from BG3 are adopted in this world:
- Potions can be consumed via Bonus Action
- Tavern Brawler rules from BG3, as they’re just better than regular 5e
- Character Creation:
- Upon death, new characters will start from Level 1 (and lvl up much faster)
- Where you choose to play a new character, you will start from level 1-4 (as agreed by DM & player alike)
- Critical Hits - Max damage (i.e. 1d8+4 = 12dmg)
- Spells - Spells from the D&D 5e 2024 rules can be used with consent from the DM - Cleared examples include:
- Rule of Cool - If something is cool and makes your character/the scene better, let’s do it!